Fouls
The role of officials is to keep the game safe and fair.Â
The rules are organized to facilitate the best experience for the players. Each rule is notated in red with the intent for supporting the game. Enforcement may vary based on the judgement of the official. Calls may be held or upgraded if safety or fairness is ( or not) at risk.
Procedural Calls
Offsides
No more that 7 Attack or 8 Defenders (including Goalie) may cross the restraining lineÂ
Fairness
Goal Circle Violation
No one other than the Goalie or a deputized defender may enter the goal circle.Â
Shots may follow through,and defense may put their stick in to prevent a shot, but no player may break the plane of the goal by jumping over the line or putting their stick in to retrieve a ball.
Fairness
Delay of Game
Green Card
Issued for intentionally slowing down the game
Not allowing 4 M of space
Jewelry or other illegal attire
Fairness
Major Fouls - Mandatory Cards
Check to the Head
No player’s stick may hit or cause her opponent’s stick to hit her own head.Â
Safety
Dangerous Follow Through/ Dangerous Propel
Following through with her stick in a dangerous or uncontrolled manner at any time.Â
Propelling the ball in a dangerous or uncontrolled manner at any time.Â
Safety
SLASH
A reckless and/or dangerous swing of the crosse at an opponent’s crosse or body, whether or not the opponent’s crosse or body is struck.Â
Safety
Dangerous Contact
It is illegal to thrust or shove any player who is in a defenseless position including head down,outside of visual field, in the air, This also includes contact to the kidneys, back, neck or head.Â
Safety
Major FoulsÂ
NOTE: Any foul can be upgraded to a yellow or red card if repeated or flagrant
Illegal stick to body ContactÂ
(Horizontal Stick)
Initiate illegal crosse to body or body to crosse contact. For example, a stick held in a horizontal position that makes contact with an opponent’s body.Â
Safety
Blocking
Block opponent by moving into her path and giving no chance to stop or change direction and contact occurs.Â
Safety
Charging
Charge, barge shoulder or back into an opponent, including a player pushing into an opponents stick
Safety
Crosse in the Sphere
It is illegal (and dangerous) for a player to hold her stick within the sphere around the face or throat of an opponent. The sphere is a 7-inch space around the head.Â
Illegal Crade: Offensive players may not hold the head of the crosse in front of their face to make a legal check impossible.
Safety
Dangerous Play
Player actions that are rough threatening and or are without regard to player safety. May be carded.
Safety
Dangerous Shot
shooting dangerously or without control at the goalkeeper:Â
• A dangerous shot is based on the combination of distance, force and placement.Â
• A shot can’t be directed at the goalkeeper’s body, especially her head or neck. Doesn’t apply if she moves into the path of the ball.Â
• A shot may be uncontrolled even if it misses the goalÂ
Safety
False start
before the whistle, step or make any movement simulating the beginning of play designed to gain an advantage over one's opponent.
Fairness
forcing through
While in posession of the ball, try to force the crosse through an opposing crosse.
Safety
holding
Hold an opponent at anytime by holding, detaining, restraining or pressing against the opponent's body or crosse with an arm, leg, body or crosse.
Fairness
illegal pick
Set a moving or stationary pick out of the visual field of an opposing player which does not allow enough time or space to stop or change direction and contact occurs.
Safety
reaching across body
Reach across the body of an opponent to check the crosse when level with or behind the opponent.
Safety
rough/ dangerous check
check toward body, hitting the crosse, so the opponents crosse hits their body, any other aggressive check as decided by the official
Safety
shooting space
Defensive player holding a position between an offensive player with the ball and the edge of the goal circle.Â
Shooter has to be looking to shoot
Must be in the Critical Scoring Area
Does not Apply when:
Drawn into shooting space by attacker
or marking an attacker within a stick length
Safety
3 seconds
Defender spending more than 3 seconds inside the 8, unless within a stick length of an attacker.
Safety
Hooking
Snagging the end of the stick with the webbing of the crosse to try to cause a ground ball.
Safety
Tripping
Tripping an opponent, deliberately or otherwise
Fairness
Minor Fouls
empty stick check
Check or impede an opponent's crosse when the player's crosse is not in contact with the ball. Applies only if the opponent could have received the ball. Incidental contact while making a play for the ball is not a check.
Safety
covering
Cover a ground ball with the foot, body or crosse preventing an opponent from playing the ball
Fairness
warding
Guard the crosse with a free hand/arm. Hands or elbows may not be used to protect the crosse.
Fairness
play from out of bounds
Take an active part in the game when a player's foot is out of bounds
Pass from out of bounds.
Fairness
Body Ball
Delay of Game
Early Entry on Draw
Hand Ball
illegal crosse
Illegal exchange of the crosse
illegal re-entry
Illegal Substitution
Free Position Setup for 8M and the 12M
See the Reels at the RefJeff_STL account for more videos on rules, interpretation and advice from an umpire.
https://www.instagram.com/refjeff_stl/reels/
Fouls Video: https://www.instagram.com/reel/CpFqW-9Pbmq/